The Martian Chronicles by Gjorgji Despodov and Aneliya Antova
A Fashion Exploration! Producer, Editor and 3D Garment Animator is Gjorgji Despodov. Director and 3D Garment Designer is Anelia Antova. “Let’s start at the very beginning. Shooting a fashion photoshoot during the quarantine is quite impossible when the stores for fabrics are closed. But at the same time, “we could go out wherever we wanted”, in this case -we went to Mars. So we created digital clothing samples in place of physical ones, eliminating textile waste and creating stunning online content in the process. It seems we are closer to Mars every single day. We came up with this futuristic scenes trying to create an association with the planet and futuristic environments to move away from the classic representations of fashion shows. This approach helps to increase the future of fashion.
So we’ve created a futuristic atmosphere and some shapes full of features. This project allowed us to have some fun exploring and learning 3D cloth software-Marvelous Designer.”
Anelia Antova – currently Master student, Fashion in National Academy of Arts in Sofia. Working with conventional and unconventional materials to create clothes, objects, illustrations … “My work concept is based on the fragile connection between some sort of my own fairy tale and the reality which we are occupying. I aim to create a world where the boundaries are so flexible that they can stretch to the end of the Universe. The design should provoke delicately – not too loud but also not too silent. In the end, it is a dance between me, the clothes and the whole universe. And all the people are invited to join.”
Gjorgji Despodov – a multidisciplinary designer based between Bulgaria and Macedonia. He mainly works in the visual arts field creating concepts through a wide range of disciplines such as graphic design, art direction, 3dvisuals and illustration. He graduated with a BA in Advertising Design in the National Academy of Arts in Sofia in 2019. Gjorgji has a visual vocabulary influenced by pop art,80’s cinematography and Memphis design. His work is mostly inspired by the bizarre late 80’s films, television and advertisements, strengthened with digital techniques and colour composing. “My creative approach to design is to create a strong impression of the external form with an implied narrative. I am trying my work frequently to display a collection of ordinary objects in an unusual context, giving new meanings to familiar things.”